Released June 2, 2017
Listen on all streaming platforms: here
Play the game: here
Description
Music for the video game “Balthazar’s Dream”. To convey Balthazar's dream world through music, I wanted to use instruments and textures you wouldn’t normally hear together. Toy piano with mbira, hang drum, marimba, voices, metallic percussion, udu, frame drums, synths overlaid with strings, and many other unusual sounds. I also played a lot with how tuning affects our perception of music by using 'out-of-tune' instruments interlocked with those in standard Western-tuning. The combination of de-tuned instruments, unusual textures, and cyclical interlocking patterns create a sensation that things within this sonic world are not quite right…
Credits
All tracks composed, produced, programmed, recorded, mixed, and mastered by Taylor Ambrosio Wood
Copyright 2017 © Taylor Ambrosio Wood
Released June 2, 2017
Listen on all streaming platforms: here
Play the game: here
Description
Music for the video game “Balthazar’s Dream”. To convey Balthazar's dream world through music, I wanted to use instruments and textures you wouldn’t normally hear together. Toy piano with mbira, hang drum, marimba, voices, metallic percussion, udu, frame drums, synths overlaid with strings, and many other unusual sounds. I also played a lot with how tuning affects our perception of music by using 'out-of-tune' instruments interlocked with those in standard Western-tuning. The combination of de-tuned instruments, unusual textures, and cyclical interlocking patterns create a sensation that things within this sonic world are not quite right…
Credits
All tracks composed, produced, programmed, recorded, mixed, and mastered by Taylor Ambrosio Wood
Copyright 2017 © Taylor Ambrosio Wood